An experimental arcade game that you control by rolling around on the floor.
Roflpillar was shown at a few different events including (but not limited to):
I did the design and programming. Roflpillar was built using Unity as a software platform, but includes arudino and other bits of hardware to make it run.
The only way to play this game currently is to come over to my apartment.
(Photo by Robin Baumgarten)